Enable Me Please
Oct. 13th, 2025 05:49 amEnable me, Sensate!
What Do:
- Make one separate top-level comment for each character you're considering playing.
- Fill out the form below for each of them.
- Due to the nature of the game, characters must be firmly over 18 years old both physically and mentally.
- Browse other people's pitches, get excited about the prospects, comment to them to shoot the shit, spitball ideas, or just keysmash.
General tips for filling out the form:
Skills / Powers: List what your character can bring to the table to use in the cluster! this can be anything from karate to cooking to emotional vulnerability to a street drug connection.
Flaws: List any flaws you'd like to play around with, to make other characters endure or address.
Themes / Desires: List some general themes you want to explore; these can be as abstract or as specific as you want. for example: father issues, the concept of humanity as a whole and whether or not it's redeemable, self-improvement, learning to read, getting help through a more social or mature sensate cluster member to improve interpersonal relationship dynamics, killing some specific guy, dream-sharing a recurring nightmare, having a memory-share of x/y/z event in a character's past, either first-person or from a safe distance, and so on...
Canonpoints To AU: Any ideas for specific moments in your character's canon that you may want to play out — either to replay with exactly the same outcome, or to drastically change the events of your character's canon, the sky is the limit.
Anything Else?: Include anything noteworthy you think is worth mentioning, or just post a sexy gif to win everyone over.
Wrench | Fargo TV
Date: 2025-10-17 02:50 pm (UTC)Contact:
Character Name: Wrench
Canon: Fargo TV
Starting Canonpoint: I'm toying with a few different options if I go this route, so I'd welcome any input. Possibilities include:
Skills / Powers:
Wrench is, first and foremost, a survivor. He was raised by a mob boss and spent ample time working as a contract killer, which has given him a proficiency with a wide variety of ranged weapons. He's an excellent shot and can wield hatchets, axes, and tomahawks with similar brutality. At the end of his canon he's spent five years evading capture by the US Marshals, subsisting on what he's been able to hunt, forage, and construct with his own hands. Wrench is able to move among people without being noticed and stalk his prey, whether that's human or animal. And he knows how to do all of this without leaving a trace of himself behind. He can police his brass after a firefight and gut big game without wasting the offal. Wrench is also fluent in American Sign Language and English. He's a proficient speech reader (which is admittedly less proficient than most hearing assume), but will make every effort to hide that fact from others. Nevertheless, he's a man with a keen eye, adept at reading even the slightest microexpression. Perhaps most advantageous, he's a man with no concrete identity who is neither known nor missed by society at large.
Also, while Wrench is technically a squishy human, the Fargo canon generously incorporates elements of the supernatural throughout each of its seasons. Additionally, if I take him from S3 canonpoint, Wrench himself has had at least one direct encounter with an immortal being, and was subsequently granted his life back. This experience has been interpreted as a linchpin moment in his characterization, and the point at which he became something of an avenging angel figure. As such (and supported by his grooming from childhood), Wrench is more resilient than average. He requires significantly less sleep than the average person and can subsist on very little food and water — levels that would induce starvation in most. He's also quite a bit more resilient, and can heal from injuries other people would succumb to.
Flaws:
Strong "everyone I have ever loved is dead" vibes around this one. If the canonpoint I pull him from includes his awareness that Numbers is dead, that will come with extreme guilt. Numbers wanted to finish the job and go the hell home, and it was Wrench who insisted on gathering more information. Their pursuit of that ultimately led to Numbers' death. He's also really susceptible to letting himself become the henchman in someone else's plan. Wrench was groomed from a young age to kill at another man's behest, so he's already gone through all the mental gymnastics that allow a person to do that. He's essentially rudderless without a mission and a person controlling and guiding that mission. He's got no clue how to live for himself. Worse yet, he's been trained that needing, wanting, or enjoying things are all weaknesses that other people can use to manipulate you, so he's terminally un-fun.
Themes & Desires:
Please help this man experience emotions. Teach him that it's okay to want and to like things. Wrench is a murderer who has tortured people to elicit confessions and desecrated their corpses to hide their identities. He will likely try to hide this, and be horrified at the first sign that he's not capable of concealing it from his cluster. I'm not big on the idea of a redemption arc because that seems too tidy, but anyone who wants to talk about the complexities of the human condition is A+. He's also Deaf. I haven't completely decided yet how I'd like to handle that in the midst of all this sensating, but I know it's a big thing. I know that I'm not interested in every sensate experience that he has in another person's world inherently coming with their ability to hear transposed onto him, but I'm not averse to playing around with it a few times when the moment is right. Inversely I am very okay with other characters experiencing his deafness when they are sensating in his body.
Canonpoints To AU:
Anything Else?:
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Date: 2025-10-17 03:42 pm (UTC)copying shit over from the gpsl because we're lazy
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Date: 2025-10-17 03:48 pm (UTC)Genuinely didn't even re-read it. I'm just out here hoping for the best.no subject
Date: 2025-10-17 03:50 pm (UTC)no subject
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Date: 2025-10-17 03:58 pm (UTC)no subject
Date: 2025-10-18 11:00 pm (UTC)no subject
Date: 2025-10-18 11:08 pm (UTC)no subject
Date: 2025-10-18 11:20 pm (UTC)no subject
Date: 2025-10-18 11:24 pm (UTC)